Towing on most FiveM servers is either a dispatch board that hands you NPC assignments, or a /requesttow command that players use three times total before forgetting it exists. Running both modes from a single resource — and wiring the billing system to society accounts — is what separates a proper tow operator role from a throwaway side job. This script does all three, at no cost.
Two Income Modes, One Resource
NPC towing missions are the consistent floor: use /npctowing to pick up a scripted assignment, move the vehicle, collect the payout. It’s reliable income that works even when the server is quiet. Player-to-player requests are the ceiling: a driver sends /requesttow, you accept via /towaccept, and you negotiate the actual job on arrival. The rates there reflect what the market will bear on your server rather than a hardcoded config value.
Most towing scripts pick one and leave the other out. Running both keeps operators earning regardless of server population — which is what determines whether any civilian job stays filled long-term.
The Billing System Is the Real Feature
After a job, /towbilling sends an invoice directly to the player. Funds route to your personal account or a society account, with an optional commission split for multi-employee operations. Society billing is almost never included in free scripts — it’s typically a paid add-on. Here it ships by default.
The /towrequests command gives operators a live job queue without a separate dispatch board or tablet resource. Commands-only design keeps the dependency count low.
Anti-Exploit and Logging
Server-side distance checks validate that tow actions are physically possible before processing payment — no teleport-abuse shortcuts. Logging captures all billing events, and invalid attempts can be configured to trigger an automatic kick. For an economy-sensitive role like towing, that protection matters more than it might on a purely cosmetic job.
- NPC towing missions via /npctowing and /cancelnpctowing
- Player-to-player requests via /requesttow and /towaccept
- Invoice billing (/towbilling) to personal or society account with commission split
- Active job queue management via /towrequests
- Flatbed trailer support for multi-vehicle hauling
- Configurable tow points with blacklist support and adjustable ramps
- Server-side distance validation — anti-exploit by design
- Full logging with optional kick on invalid attempts
- QBCore, ESX, and Qbox compatible
- Dependencies: LegacyFuel, qb-banking, qb-vehiclekeys, qb-inventory or ox_inventory, qb-target or ox_target, ox_lib
Who This Is For
Servers that want a functioning civilian economy role without spending budget on it. The dual-mode job loop keeps tow operators earning during quiet hours, the society billing works for player-run businesses, and the anti-exploit layer means you’re not debugging payment abuse a week after install. Rated 4.11/5 across nine reviews — solid for a free resource with this feature set.












