Player-Owned Businesses /w Trading System
Player-Owned Businesses with Trading
Set up full player-owned businesses directly in-game without touching script files for every new shop. Players can buy, rent, manage, and run businesses backed by an integrated economy, item metadata support, and placeable market stalls.
Business Management & Economy Mechanics
Every business zone drives what players can craft, store, and buy. Supply stores adapt based on the business type, letting you build distinct supply chains across your map.
- Placeable Markets: deploy market stalls anywhere for temporary vending operations outside fixed store locations.
- Metadata Support: preserves unique item metadata and durabilities, preventing item repair glitches when trading used gear. Supports Ox Inventory, Quasar Inventory, and QBCore inventory functions.
- Custom Roles & Ranks: owners build custom employee hierarchies and configure specific permissions for each role.
- Trade Listings: owners and permitted employees set up custom trade listings directly from the management interface.
- Zone-Based Crafting: unlock specific crafting recipes based on the business zone type.
- Supplies Stores: zone-specific supply shops allow businesses to buy stock tailored to their industry.
- Storage: store raw materials, crafted goods, and parts in business storage.
- Furniture Placement: owners and admins can place furniture inside business locations.
- Sales Analytics: view daily income and recent transaction histories inside the business management menu.
- Flexible Currencies: option to accept dirty money for transactions depending on business zone configuration.
Installation
- Import the SQL file and item definitions from the INSTALL directory.
- Add
ensure pickle_businessesto your server.cfg. - Configure target options in
config.luaif you use a target resource. - Restart your server.
Requirements
Requires ox_lib. Runs on ESX 1.1+, QBCore, or Qbox out of the box with open bridge files for custom framework integrations.
Set up Player-Owned Businesses /w Trading System safely
Use the documentation included with the download as the final authority. This plan helps you prepare a rollback, install in the right order, and verify the resource before it reaches players.
- Resource type
- FiveM script
- Catalog category
- ESX Scripts
- Package source
- Pickle Mods
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Audit the package and requirements
Open the supplied documentation before moving files or changing the database. Build the install order from the package, not from assumptions.
- Identify the actual resource folder, required dependencies, and supported framework version.
- Locate any SQL, configuration examples, permissions, or optional integrations.
- Check whether the documentation requires a specific start order.
Ready when Every dependency and required file has a place in your install plan.
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Create a rollback point
Prepare the server so the change can be reversed cleanly if the resource conflicts with your current stack.
- Keep an untouched copy of the downloaded package.
- Back up the database and every configuration file you will edit.
- Use a test server or schedule a maintenance window before changing production.
Ready when You can restore the previous database, files, and configuration.
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Install in the documented order
Apply only the changes supplied for this resource, keeping dependency and startup order intact.
- Place the resource folder where your server loads resources, without renaming it unless instructed.
- Install dependencies first, then import included SQL once and review configuration values.
- Add the documented resource name to the server startup configuration after its dependencies.
Ready when The resource starts without missing files, exports, tables, or dependencies.
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Verify the complete player flow
Restart the test server, watch both server and client consoles, and exercise the resource before opening it to players.
- Test the main workflow with an authorized player and a player without permission.
- Reconnect and restart once to confirm saved state and startup behavior.
- Review console output again before promoting the same configuration to production.
Complete when The intended flow works twice with no new console errors.
Player-Owned Businesses /w Trading System
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Player-Owned Businesses /w Trading System compatibility and specs
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About this FiveM script
Player-Owned Businesses /w Trading System is a FiveM resource for esx, qbcore, qbox servers. Review the product details, requirements, and compatibility notes before ordering.
Use the included files and documentation as the source of truth for installation, configuration, dependencies, and any stated performance information.