MultiJob & Workforce Management System
The only multijob & boss menu you’ll ever need.
The most feature-packed Multijob & Boss Menu for FiveM.
Your players are going to love this one; it enriches the whole server experience, not just the jobs it ships with. Countless days, weeks, even, perfecting both menus and thinking outside the box about what a multijob and boss menu can be. Genuinely the most in-depth boss menu and multijob you’ll ever own.
Showcase :
Core Systems
Extensive Logging
Built-in support for:
- Discord
- Fivemerr
- FiveManage
- Grafana
- Loki
A dedicated logs.lua file allows you to:
- Configure destinations
- Enable or disable individual log events
- Customize logging behavior
Language Localization
Included languages:
- English
- German
- French
- Spanish
- Arabic
Switching languages requires only a single configuration change.
Adding new languages is straightforward.
Highly Configurable
Detailed configuration allows you to customize:
- Job limits
- Duty systems
- Weekly targets
- Leaderboards
- Notifications
- Society accounts
- Application systems
Every mechanic, cap, and toggle can be adjusted to fit your server.
Peak Performance
Built to the same performance standards as every other resource in the catalog.
Features:
- Efficient server-side data handling
- Minimal database interactions
- Optimized processing pipelines
- Reliable long-term operation
Set it up once and let it run.
Compatibility
Compatible with:
- QBCore
- QBox
Society accounts are managed internally by default but can be fully disabled.
Integrate with:
- Renewed-Banking
- Custom banking systems
- Any existing society-account solution
Simple configuration options allow you to switch between systems.
The MultiJob Menu
Notifications & Messaging
Each job includes a dedicated notifications center.
Features:
- Boss messages
- Employee messages
- Redeemable rewards
- Bonus notifications
- Conversation history
Employees can reply directly through the MultiJob menu.
Job-Specific Leaderboards
Every job includes its own leaderboard.
Configure custom point values for any statistic.
Examples:
- 60 points per arrest
- 1 point per minute worked
- 5 points per completed repair
Allows each profession to have unique progression and competition systems.
Infinite Job Statistics
Create unlimited custom job metrics through Config.Stats.
Default examples:
- Total minutes worked
- Weekly hours worked
Custom examples:
- Arrests made
- Burgers flipped
- Tickets issued
- Repairs completed
- Patients treated
Each statistic includes:
- Custom title
- Icon
- Description template
Example:
You made {amount} arrests.
Statistics can be updated anywhere using exports.
Players receive a complete performance overview for every job.
Configurable Duty Zones
Restrict duty status to specific locations.
Examples:
- Burgershot employees can only remain on duty while inside Burgershot
- Police can be limited to station zones
- EMS can be restricted to hospital areas
Features:
- Polyzone support
- Automatic clock-out on exit
- Optional grace period before removal
- Unrestricted jobs supported
On / Off Duty Toggling
Multiple ways to manage duty status:
- 3D world markers
- TextUI prompts
- Target interactions
- MultiJob menu controls
All methods use the same backend pipeline for consistent behavior.
Unlimited Jobs (With Configurable Caps)
Allow players to hold multiple jobs simultaneously.
Features:
- Unlimited jobs if desired
- Configurable maximum job count
- Seamless framework integration
- No changes required to existing job systems
The Boss Menu
Weekly Targets & Rewards
Set weekly performance goals for employees.
Examples:
- Hours worked
- Arrest targets
- Sales targets
- Any custom statistic
Optional reward system:
- Configure bonuses
- Set unlock conditions
- Create redeemable rewards
Employees can track progress in real time and claim rewards immediately after reaching the target.
Messaging & Bonuses
Send:
- Direct messages
- Cash bonuses
- Rewards
- Important announcements
Messages are delivered instantly through the employee notification center.
Custom Application Forms
Create fully customizable job applications.
Features:
- Unlimited questions
- Create, edit, and delete forms
- Raycast-based placement system
- Custom submission locations
Application workflow:
- Player submits application
- Boss reviews application
- Accept or deny with one click
- Schedule interview times
- Applicant confirms or requests rescheduling
Everything is handled directly in-game.
Employee Management
Manage your workforce directly through the boss menu.
Actions include:
- Hire employees
- Fire employees
- Promote employees
- Demote employees
- Review performance statistics
View:
- Weekly progress
- Hours worked
- Arrests made
- Custom statistics
- Lifetime performance
Additional tools:
- Employee search by name
- Employee search by ID
- Rank filtering
- Direct messaging
- Bonus payments
Messages and bonuses appear instantly in the employee notification center.
Society Accounts & Transaction Logs
Built-in society finances include:
- Deposits
- Withdrawals
- Employee bonuses
Every action is logged with:
- Amount
- Employee
- Timestamp
Prefer an external banking system?
Disable the built-in account system and integrate:
- Renewed-Banking
- Custom solutions
- Existing society-account resources
There’s much more included, with additional features planned for future updates.
Supported Inventories
Auto-detected.
Choose whatever you already run:
- ox_inventory
- qb-inventory
- ps-inventory
- lj-inventory
- esx_inventory
- codem-inventory
- origen_inventory
- jaksam_inventory
- qs-inventory
- qs-inventory-pro
- tgiann-inventory
Dependencies
Required Framework
Choose one:
- qb-core
- qbx_core
Libraries
- ox_lib




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