- ESX
- QBCore
- Qbox
Optimized Anticheat FiveM
Server-side FiveM anticheat with 841 blocked models, multi-identifier banning, event protection, and entity spam limits. No client component. Framework-free. Refined over 5 years.
QBCore dealership script with public showrooms — test drives, financing, license checks — and player-owned operations with stock ordering, employee commissions, and sell-back. Tested with ox_lib, oxmysql, and major banking/inventory resources.
Most QBCore servers piece together dealership functionality from two or three separate resources — one for test drives, another for financing, a third cobbled-in for player-owned shops. This script replaces the stack with a single resource that handles both public dealerships and player-owned operations, built specifically for QBCore with oxmysql and ox_lib as the foundation.
Standard public showrooms cover test drives, license verification, and financing. Financing is not a UI stub — it connects to your existing banking (renewed-banking, okokBanking, and qb-banking are all tested; fd_banking, tgg-banking, and wasabi_banking run experimentally). Payment accepts cash, bank transfers, or configurable item-based payment for servers running barter economies. License checks gate purchases behind whatever conditions you configure — driving license, clean record, or custom logic.
The player-owned side is where the depth is. Ownership management, employee rosters with individual commission rates, stock ordering through configurable delivery missions, and sell-back pricing for vehicles the business buys back from players. A well-run player dealership becomes a server institution — it gives players a reason to stay invested in an economy role beyond flat NPC transactions.
JG Dealerships v2 costs £48 and ships an in-game dealership creator — you can build and configure dealerships live without a server restart. This script does not do that. Dealership locations are configured in the resource files, which means a restart when you add or move a showroom. That is the practical trade-off at £15 versus £48.
What you get at this price point is a production-ready system that covers every mechanic a QBCore server actually runs day-to-day: functional public showrooms, player-owned business operations, tested banking and inventory compatibility, and two targeting systems. If your server layout is set and you are not redesigning your map quarterly, the configuration overhead is a one-time cost and the feature set covers the gap.
This resource is QBCore-exclusive. There is no ESX port and no standalone mode. If you are running ESX, this is not the right script. If you are on QBCore and want dealership infrastructure without paying premium pricing for features you will not use, this covers the functional requirements.
Use the documentation included with the download as the final authority. This plan helps you prepare a rollback, install in the right order, and verify the resource before it reaches players.
Open the supplied documentation before moving files or changing the database. Build the install order from the package, not from assumptions.
Ready when Every dependency and required file has a place in your install plan.
Prepare the server so the change can be reversed cleanly if the resource conflicts with your current stack.
Ready when You can restore the previous database, files, and configuration.
Apply only the changes supplied for this resource, keeping dependency and startup order intact.
Ready when The resource starts without missing files, exports, tables, or dependencies.
Restart the test server, watch both server and client consoles, and exercise the resource before opening it to players.
Complete when The intended flow works twice with no new console errors.
Vehicle Shops
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The financing integration saved us a lot of trouble with players buying cars straight away.
i have install this on qbcore and players love the test drives and financing very much
dropped right into our qbcore stack with ox_inventory and ox_target without any issues at all
Been running this for a few weeks on our qbcore server and it has been solid since the first restart. We had one small question about the stock ordering delivery missions on our first night live, so I opened a ticket in their discord expecting a standard wait. Someone actually replied in less than twenty minutes and helped me sort out the ox_target setting I missed in the config file. Coming from our old script that kept throwing errors every time someone tried a test drive, this was an easy transition. Players really enjoy being able to run the player-owned side of the business with the employee commissions and sell-back options without any weird desync issues. It does require a restart when you change locations compared to the more expensive alternatives out there, but our map is stable so that is not an issue for us at all. Resmon sits at 0.00ms idle which is always nice to see on a busy server. Definitely worth grabbing if you are running qb and tired of piecing three different resources together just to get basic showroom functionality working properly.
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Vehicle Shops is a FiveM resource for esx, qbcore, qbox servers. Review the product details, requirements, and compatibility notes before ordering.
Use the included files and documentation as the source of truth for installation, configuration, dependencies, and any stated performance information.