Holographic & Audible Notifications

Holographic & Audible Notifications

(8 customer reviews)

£5.99

ElevenLabs-powered TTS notification script for FiveM — fire voiced, holographic alerts from any resource via a single export. Smart caching, 30+ languages. ESX, QBCore, Qbox compatible.

SKU: TEBEX9588 Categories: , , , Tags: , ,

Text notifications tell players what happened. This script lets your server tell them — out loud, in a voice you choose, with a holographic overlay that appears as the audio plays. The ElevenLabs integration means you’re drawing from thousands of AI voices across roughly 30 languages, not a robotised system-voice. Any script on your server can fire an audible notification through a single export call, with no changes to the calling resource.

How the TTS System Works

You trigger audio from any resource using exports.gs_ttswatch:PlayAudioMessage(serverId, text, name, image, volume, voiceId). The script passes the text to ElevenLabs, receives the audio, and plays it to the target player alongside a holographic overlay that carries the notification image and content. Smart caching means identical messages don’t burn API characters twice — generated audio is stored and reused automatically. A notification queue prevents overlapping playback when multiple alerts fire in quick succession.

  • ElevenLabs integration — thousands of unique voices, configurable per notification or server-wide
  • Approximately 30 supported languages including English, German, French, Arabic, Turkish, Spanish, and more
  • Single export call fires audio + holographic overlay from any external script
  • Smart audio caching — repeated messages reuse stored audio, conserving API characters
  • Notification queue prevents overlapping playback
  • Holographic overlay fully configurable: image, layout, and visual styling
  • Voice, volume, and voiceId all settable per-call
  • ElevenLabs free tier: 10,000 characters/month; paid tiers available for high-volume servers
  • Performance: ~0.00ms idle / ~0.05ms when actively playing

Framework Compatibility

Standalone operation — no framework dependency for core function. ESX, QBCore, and Qbox bridges are included, with accessible framework code for custom setups.

The Practical Use Case

Police dispatch, BOLO announcements, server-wide emergency alerts, faction communications, prison warden broadcasts — anywhere your server currently relies on plain text chat, this script replaces it with a voiced, holographic notification that players actually notice. The caching system keeps API costs controlled even on busy servers, and the queue means a burst of simultaneous alerts won’t stack into an audio pile-up. At 0.05ms active, it runs well within budget on any server.

8 reviews for Holographic & Audible Notifications

  1. Nina Patel

    Great addition overall. Some minor voice clipping when too many alerts are queued but nothing game-breaking.

  2. Jason Mendez

    Absolutely love how immersive this made our server. Players keep asking how we got the voice alerts so smooth and lifelike.

  3. Leo Reinhardt

    It just works. Hooked it up to our dispatch system and the results were super impressive.

  4. Charlotte Nguyen

    Setup was easy. Holographic overlay looks amazing but took a bit of tweaking to get right with our UI.

  5. Amira El-Sayed

    Very cool concept and well executed. I just wish the free character limit was a bit higher.

  6. Tomas Varga

    Blew our team away. The voice quality is shockingly real. Total game changer for RP scenes.

  7. Emilio Sánchez

    The caching feature is super helpful. We re-use announcements a lot and it’s saved tons of characters.

  8. Riley Gordon

    Perfect.

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