Pay And Spray

Pay And Spray

£6.00

Per-location Pay and Spray script for FiveM with individual pricing, job locking, livery preview, chameleon paint, and vehicle repairs. Runs on ESX, QBCore, and Qbox with broad inventory, banking, and fuel compatibility.

Most respray scripts treat every location the same — same prices, same access, same everything. This Pay and Spray script works differently. Each location you place on the map has its own config block: its own cost, its own repair duration, its own job lock setting, and its own required items if you want that layer of gating. That per-location granularity is the core feature, and it changes how you design your server economy.

Build a Tiered Vehicle Economy

You can run a cheap public spray shop out in Paleto, a mechanic-job-locked premium location downtown, and a high-cost luxury detailing shop near the airport — all from one script, each with independent settings. Job locking through ox_target or qb-target means only your mechanic whitelisted players can bill through a shop location, which gives mechanic job owners a real revenue stream instead of competing with free public sprays. For locations you want fully open, disable job locking per location and let any player walk in.

Features

  • Unlimited Pay & Spray locations, each with individual cost, duration, and access settings
  • Job-locked billing per location — or fully public, configured per zone
  • Required items gate per location (optional)
  • Vehicle repairs with configurable costs, animations, and props
  • Livery application with live preview before applying
  • Livery removal support
  • Custom paint jobs with spray effects and chameleon paint support
  • Native GTA color previews — players see the finish before they pay
  • Banking via renewed-banking, okokBanking, or qb-banking
  • Notifications via okokNotify, mythic_notify, qb-core notify, or ox_lib
  • Fuel compatibility: ps-fuel, LegacyFuel, cdn_fuel, renewed-fuel
  • Inventory support: qb-inventory and ox_inventory (qs-inventory experimental)

Framework and Dependency Support

The script runs on ESX, QBCore, and Qbox with ox_lib as the core dependency. Targets default to qb-target or ox_target. The wide notification and banking compatibility means you most likely won’t need to add anything to your stack — just drop it in, configure your locations, and start placing zones.

Economy Zoning in Practice

Server owners who care about player economy know that blanket access to cheap resprays kills mechanic job income. The ability to lock specific locations to whitelisted jobs — while keeping others open — lets you design around that. Put the cheap public spray shops in low-income map areas. Lock the better ones to mechanics. Charge premium rates at high-traffic intersections. The config makes all of that possible without writing a single line of Lua.