Bail and Bounty System

Bail and Bounty System

£25.00

Features of Bail and Bounty System :

  • Supports ox-target, qb-target, qtarget, and even disabling target!
  • Bounty Hunting
    • Turning over player bounties to officers will give the officer and bounty hunter a bonus multiplier.
    • Players can take on bounties together, and when a bounty hunter turns in your bounty – you and them get paid!
    • These risk levels contribute to the likelyhood of scenarios being done by the NPC, including:
      • Fleeing via vehicle
      • Deadly Assault with a Weapon
      • Assault
      • Fleeing on foot
    • NPC bounties automatically generate, and can have low, medium, or high risk levels.
    • By default they will receive a Tazer, which will not work against non-bounty targets. (This prevents taze abuse)
    • Players who have permission to bounty hunt will be able to clock-in and get a loadout.
  • Bail & Parole System
    • Bail can be pardoned or revoked by any officer with bail management permission.
    • These ankle monitors can be cut off by the player, and will alert police (requires configuring dispatch event).
    • Players who are on bail will also have an ankle monitor attached to them, which will show their position to all on-duty officers.
    • Missing a meeting will result in bail being automatically revoked, and will allow bounty hunters to find and detain them for a reward.
    • Each meeting, they will be required to go out into the community and do community service to remain compliant.
    • Players who are placed on bail now will be required to attend daily parole meetings with their Parole Officer (NPC).
  • Supports ESX and QB, however the bridge is open to create your own tweaks and support for alternative frameworks / target systems.

How to install Bail and Bounty System :

  1. Restart the server.
  2. Enable / disable the target option in the config if using a target resource for your server.
  3. ensure pickle_bailbounty
  4. Install the Items shown in the “INSTALL” folder

 

Showcase :



 

What is Bail and Bounty System :

Players on parole must report to a parole officer for each day that they are placed on bail for, and if they do not comply – they will automatically be placed on the bounty list for bounty hunters to capture.
Not only are you able to become a bounty hunter, but you are also able to place players on parole!
This is a first-of-it’s-kind system that allows you to have a bail enforcement job!

Requirements :

  • Ox Lib (Required, Works anywhere).
  • ESX (1.1+) / QBox / QB, or code your own bridge to work with your framework. (the bridge is fully accessible!)

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