Bodybag Script

Bodybag Script

(10 customer reviews)

£10.00

Close crime scenes properly with bodybag placement, configurable job or item gates, statebag sync that survives restarts, and 0.00ms overhead. ESX, QBCore, and Qbox supported.

SKU: TEBEX8468 Categories: , , Tags: , ,

Most death interactions in FiveM stop at the downed state — a body lying in the road with nothing to close the scene. This bodybag script gives EMS and law enforcement the ability to physically wrap and transport deceased players, turning a flat mechanic into something that actually completes a crime scene narrative.

The design philosophy here is minimal dependency. The only hard requirement is a targeting system (ox_target or qb-target); beyond that you configure whether job restrictions or item requirements are needed, or skip both entirely for open-access servers. That flexibility means it fits into a barebones QBCore setup and an ESX server running a full medical framework without rewiring either.

Key Features

  • Bodybag placement and removal on dead players via target interaction
  • Removable bodybags with toggleable disable — lock removal to specific roles if needed
  • Job and item requirements independently configurable (use one, both, or neither)
  • Statebag-based synchronisation keeps all clients consistent with zero desyncs on restart
  • Safe to restart the resource mid-scene — placed bags persist correctly through the cycle
  • Exports and server events exposed for other scripts to add or remove bags programmatically
  • Bridge functions available for framework-level customisation without patching core files
  • 0.00ms resource monitor reading — confirmed at idle and during active use

Framework Compatibility

Framework-agnostic with built-in support for ESX, QBCore, and Qbox. Requires a target system; ox_target and qb-target both work.

The restart-safe statebag implementation is the detail most competing scripts get wrong — a half-wrapped body that vanishes on resource restart breaks immersion and creates unnecessary support tickets. This script handles that correctly out of the box. Rated 4.5/5 across ten community reviews.

10 reviews for Bodybag Script

  1. Alicia Moreno

    It’s a solid addition for medics and coroners. One small hiccup with item checks, but nothing major.

  2. Tanya Wells

    Simple, efficient, and surprisingly immersive. Players keep commenting on how realistic it feels.

  3. Marcus Shaw

    Wish there were more visual customization options, but functionality is top-tier.

  4. Natalie Brooks

    Functional and well-structured. Took a bit to set up permissions correctly, but smooth since then.

  5. Raymond Steele

    Good script overall. Took a bit of tweaking to get it integrated with our custom death system, but the export functions helped.

  6. Kevin Tran

    Honestly, this made post-death roleplay so much more immersive. Our players love it.

  7. Sophia Delgado

    Perfect. Plug-and-play experience with minimal resource usage. Can’t ask for more.

  8. Logan Carter

    Clean and easy to implement. Works flawlessly with our target system. Love the attention to detail.

  9. Felix Müller

    Zero performance hit and it just works. Great job!

  10. Daniel Griggs

    Nice little touch for crime scenes. Needed some config work but it was worth it.

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